Example #1
0
        public void Set(GEntity e)
        {
            int sx = e.iX / GTile.WIDTH * _zoom;
            int sy = e.iY / GTile.HEIGHT * _zoom;

            for (int i = 0; i < _zoom; i++)
            {
                for (int j = 0; j < _zoom; j++)
                {
                    Image.SetPixel(sx + i, sy + j, LevelGen.GetEntityColor(e));
                }
            }
        }