Example #1
0
    override public void  OnInspectorGUI()
    {
        LevelGen LevelGen = (LevelGen)target;

        if (GUILayout.Button("Generate Level"))
        {
            LevelGen.GenerateLevel();
        }

        if (GUI.changed)
        {
            EditorUtility.SetDirty(target);
        }
        DrawDefaultInspector();
    }