private void OnPageChanged(LauncherConnecting.Page page)
        {
            ConnectingStatus.Visible = page == LauncherConnecting.Page.Connecting;
            ConnectFail.Visible      = page == LauncherConnecting.Page.ConnectFailed;
            Disconnected.Visible     = page == LauncherConnecting.Page.Disconnected;

            if (page == LauncherConnecting.Page.Disconnected)
            {
                DisconnectReason.Text = _state.LastDisconnectReason;
            }
        }
Example #2
0
 private void OnPageChanged(LauncherConnecting.Page page)
 {
     ConnectingStatus.Visible = page == LauncherConnecting.Page.Connecting;
     ConnectFail.Visible      = page == LauncherConnecting.Page.ConnectFailed;
     Disconnected.Visible     = page == LauncherConnecting.Page.Disconnected;
 }