public LadderGump(Ladder ladder, int page = 0) : base(50, 50) { m_Ladder = ladder; m_Page = page; AddPage(0); m_List = new List <LadderEntry>(ladder.Entries); var lc = Math.Min(m_List.Count, 150); var start = page * 15; var end = start + 15; if (end > lc) { end = lc; } var ct = end - start; var height = 12 + 20 + ct * 20 + 23 + 12; AddBackground(0, 0, 499, height, 0x2436); for (var i = start + 1; i < end; i += 2) { AddImageTiled(12, 32 + (i - start) * 20, 475, 20, 0x2430); } AddAlphaRegion(10, 10, 479, height - 20); if (page > 0) { AddButton(446, height - 12 - 2 - 16, 0x15E3, 0x15E7, 1); } else { AddImage(446, height - 12 - 2 - 16, 0x2626); } if ((page + 1) * 15 < lc) { AddButton(466, height - 12 - 2 - 16, 0x15E1, 0x15E5, 2); } else { AddImage(466, height - 12 - 2 - 16, 0x2622); } AddHtml( 16, height - 12 - 2 - 18, 400, 20, Color( string.Format("Top {3} of {0:N0} duelists, page {1} of {2}", m_List.Count, page + 1, (lc + 14) / 15, lc), 0xFFC000 ) ); AddColumnHeader(75, "Rank"); AddColumnHeader(115, "Level"); AddColumnHeader(50, "Guild"); AddColumnHeader(115, "Name"); AddColumnHeader(60, "Wins"); AddColumnHeader(60, "Losses"); for (var i = start; i < end && i < lc; ++i) { var entry = m_List[i]; var y = 32 + (i - start) * 20; var x = 12; AddBorderedText(x, y, 75, Center(Rank(i + 1)), 0xFFFFFF, 0); x += 75; /*AddImage( 20, y + 5, 0x2616, 0x96C ); * AddImage( 22, y + 5, 0x2616, 0x96C ); * AddImage( 20, y + 7, 0x2616, 0x96C ); * AddImage( 22, y + 7, 0x2616, 0x96C ); * * AddImage( 21, y + 6, 0x2616, 0x454 );*/ AddImage(x + 3, y + 4, 0x805); var xp = entry.Experience; var level = Ladder.GetLevel(xp); Ladder.GetLevelInfo(level, out var xpBase, out var xpAdvance); int width; var xpOffset = xp - xpBase; if (xpOffset >= xpAdvance) { width = 109; // level 50 } else { width = (109 * xpOffset + xpAdvance / 2) / (xpAdvance - 1); } // AddImageTiled( 21, y + 6, width, 8, 0x2617 ); AddImageTiled(x + 3, y + 4, width, 11, 0x806); AddBorderedText(x, y, 115, Center(level.ToString()), 0xFFFFFF, 0); x += 115; var mob = entry.Mobile; if (mob.Guild != null) { AddBorderedText(x, y, 50, Center(mob.Guild.Abbreviation), 0xFFFFFF, 0); } x += 50; AddBorderedText(x + 5, y, 115 - 5, mob.Name, 0xFFFFFF, 0); x += 115; AddBorderedText(x, y, 60, Center(entry.Wins.ToString()), 0xFFFFFF, 0); x += 60; AddBorderedText(x, y, 60, Center(entry.Losses.ToString()), 0xFFFFFF, 0); x += 60; // AddBorderedText( 292 + 15, y, 115 - 30, String.Format( "{0} <DIV ALIGN=CENTER>/</DIV> <DIV ALIGN=RIGHT>{1}</DIV>", entry.Wins, entry.Losses ), 0xFFC000, 0 ); } }