Ejemplo n.º 1
0
        public LadderGump(Ladder ladder, int page = 0) : base(50, 50)
        {
            m_Ladder = ladder;
            m_Page   = page;

            AddPage(0);

            m_List = new List <LadderEntry>(ladder.Entries);

            var lc = Math.Min(m_List.Count, 150);

            var start = page * 15;
            var end   = start + 15;

            if (end > lc)
            {
                end = lc;
            }

            var ct = end - start;

            var height = 12 + 20 + ct * 20 + 23 + 12;

            AddBackground(0, 0, 499, height, 0x2436);

            for (var i = start + 1; i < end; i += 2)
            {
                AddImageTiled(12, 32 + (i - start) * 20, 475, 20, 0x2430);
            }

            AddAlphaRegion(10, 10, 479, height - 20);

            if (page > 0)
            {
                AddButton(446, height - 12 - 2 - 16, 0x15E3, 0x15E7, 1);
            }
            else
            {
                AddImage(446, height - 12 - 2 - 16, 0x2626);
            }

            if ((page + 1) * 15 < lc)
            {
                AddButton(466, height - 12 - 2 - 16, 0x15E1, 0x15E5, 2);
            }
            else
            {
                AddImage(466, height - 12 - 2 - 16, 0x2622);
            }

            AddHtml(
                16,
                height - 12 - 2 - 18,
                400,
                20,
                Color(
                    string.Format("Top {3} of {0:N0} duelists, page {1} of {2}", m_List.Count, page + 1, (lc + 14) / 15, lc),
                    0xFFC000
                    )
                );

            AddColumnHeader(75, "Rank");
            AddColumnHeader(115, "Level");
            AddColumnHeader(50, "Guild");
            AddColumnHeader(115, "Name");
            AddColumnHeader(60, "Wins");
            AddColumnHeader(60, "Losses");

            for (var i = start; i < end && i < lc; ++i)
            {
                var entry = m_List[i];

                var y = 32 + (i - start) * 20;
                var x = 12;

                AddBorderedText(x, y, 75, Center(Rank(i + 1)), 0xFFFFFF, 0);
                x += 75;

                /*AddImage( 20, y + 5, 0x2616, 0x96C );
                *  AddImage( 22, y + 5, 0x2616, 0x96C );
                *  AddImage( 20, y + 7, 0x2616, 0x96C );
                *  AddImage( 22, y + 7, 0x2616, 0x96C );
                *
                *  AddImage( 21, y + 6, 0x2616, 0x454 );*/

                AddImage(x + 3, y + 4, 0x805);

                var xp    = entry.Experience;
                var level = Ladder.GetLevel(xp);

                Ladder.GetLevelInfo(level, out var xpBase, out var xpAdvance);

                int width;

                var xpOffset = xp - xpBase;

                if (xpOffset >= xpAdvance)
                {
                    width = 109; // level 50
                }
                else
                {
                    width = (109 * xpOffset + xpAdvance / 2) / (xpAdvance - 1);
                }

                // AddImageTiled( 21, y + 6, width, 8, 0x2617 );
                AddImageTiled(x + 3, y + 4, width, 11, 0x806);
                AddBorderedText(x, y, 115, Center(level.ToString()), 0xFFFFFF, 0);
                x += 115;

                var mob = entry.Mobile;

                if (mob.Guild != null)
                {
                    AddBorderedText(x, y, 50, Center(mob.Guild.Abbreviation), 0xFFFFFF, 0);
                }

                x += 50;

                AddBorderedText(x + 5, y, 115 - 5, mob.Name, 0xFFFFFF, 0);
                x += 115;

                AddBorderedText(x, y, 60, Center(entry.Wins.ToString()), 0xFFFFFF, 0);
                x += 60;

                AddBorderedText(x, y, 60, Center(entry.Losses.ToString()), 0xFFFFFF, 0);
                x += 60;

                // AddBorderedText( 292 + 15, y, 115 - 30, String.Format( "{0} <DIV ALIGN=CENTER>/</DIV> <DIV ALIGN=RIGHT>{1}</DIV>", entry.Wins, entry.Losses ), 0xFFC000, 0 );
            }
        }