/// <summary> /// Initializes a new instance of the <see cref="PacketClanMemberListReadResult" /> class. /// </summary> /// <param name="packet">The packet.</param> public PacketClanMemberListReadResult(L2RPacket packet) { using (StreamWriter fileStream = new StreamWriter(@"Output\GuildMemberList.csv", true)) { // Parses the header of the PktGuildMemberListReadresult // First two bytes are not used. packet.Skip(2); ClanID = packet.ReadUInt64(); MemberCount = packet.ReadUInt16(); // Parses the PktGuildMemberListReadresult while (packet.Remaining > 0) { PacketClanMemberItem item = new PacketClanMemberItem { PlayerID = packet.ReadUInt64(), PlayerName = packet.ReadString(), ClanRole = CSV.guildMemberGrade.guildMemberGradeName(packet.ReadByte()), Race = CSV.race.RaceName(packet.ReadInt32()), PlayerClass = CSV.Class.className(packet.ReadUInt16()), UnkA = packet.ReadByte(), UnkB = packet.ReadByte(), Level = packet.ReadUInt16(), Offline = Misc.Misc.CalcTime(packet.ReadUInt64()), Contribution = packet.ReadUInt32(), TotalContribution = packet.ReadUInt32(), IGreet = packet.ReadByte(), TheyGreet = packet.ReadByte(), Checkin = packet.ReadByte(), PlayerCP = packet.ReadUInt32(), Unk1 = packet.ReadUInt32(), RewardCount = packet.ReadByte(), WorldID = CSV.world.worldName(packet.ReadUInt16()), introLength = packet.ReadUInt16(), Introduction = packet.ReadString() }; packet.Skip(1); Members.Add(item); fileStream.WriteLineAsync(item.PlayerID + "," + item.PlayerName + "," + item.Level + "," + item.PlayerCP + "," + item.ClanRole + "," + item.PlayerClass + "," + item.Offline + "," + item.Contribution + "," + item.TotalContribution + ", " + item.Checkin + "," + item.RewardCount + "," + item.WorldID + "," + item.Introduction); } fileStream.WriteLineAsync("\n\n"); }; }
/// <summary> /// Initializes a new instance of the <see cref="PacketPlayerKillNotify" /> class. /// </summary> /// <param name="packet">The packet.</param> public PacketPlayerKillNotify(L2RPacket packet) { using (StreamWriter fileStreamer = new StreamWriter(@"Output\GuildPvp.Txt", true)) { ClanName = packet.ReadString(); PlayerName = packet.ReadString(); Clan2Name = packet.ReadString(); Player2Name = packet.ReadString(); var region = GetRegionByCode(packet.ReadInt32()); Region = region.Key; Channel = region.Value; var Unknown = packet.ReadByte(); // Unknown Int32, Unknown byte fileStreamer.WriteLineAsync(PlayerName + "(" + ClanName + ") Killed " + Player2Name + "(" + Clan2Name + ")."); } }