Example #1
0
        /// <summary>
        ///     Draws the settings panel.
        /// </summary>
        private void DrawSettings()
        {
            GUILayout.BeginHorizontal();
            GUILayout.Label("Compact mode collapses to the:", settingStyle);
            compactCollapseRight = !GUILayout.Toggle(!compactCollapseRight, "LEFT", buttonStyle, GUILayout.Width(100.0f * GuiDisplaySize.Offset));
            compactCollapseRight = GUILayout.Toggle(compactCollapseRight, "RIGHT", buttonStyle, GUILayout.Width(100.0f * GuiDisplaySize.Offset));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Simulate using vectored thrust values:", settingStyle);
            SimManager.vectoredThrust = GUILayout.Toggle(SimManager.vectoredThrust, "ENABLED", buttonStyle, GUILayout.Width(100.0f * GuiDisplaySize.Offset));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Verbose Simulation Log:", settingStyle);
            SimManager.logOutput = GUILayout.Toggle(SimManager.logOutput, "ENABLED", buttonStyle, GUILayout.Width(100.0f * GuiDisplaySize.Offset));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Build Engineer Overlay:", settingStyle);
            BuildOverlay.Visible             = GUILayout.Toggle(BuildOverlay.Visible, "VISIBLE", buttonStyle, GUILayout.Width(100.0f * GuiDisplaySize.Offset));
            BuildOverlayPartInfo.NamesOnly   = GUILayout.Toggle(BuildOverlayPartInfo.NamesOnly, "NAMES ONLY", buttonStyle, GUILayout.Width(100.0f * GuiDisplaySize.Offset));
            BuildOverlayPartInfo.ClickToOpen = GUILayout.Toggle(BuildOverlayPartInfo.ClickToOpen, "CLICK TO OPEN", buttonStyle, GUILayout.Width(100.0f * GuiDisplaySize.Offset));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Flight Engineer activation mode:", settingStyle);
            FlightEngineerCore.IsCareerMode = GUILayout.Toggle(FlightEngineerCore.IsCareerMode, "CAREER", buttonStyle, GUILayout.Width(100.0f * GuiDisplaySize.Offset));
            FlightEngineerCore.IsCareerMode = !GUILayout.Toggle(!FlightEngineerCore.IsCareerMode, "PARTLESS", buttonStyle, GUILayout.Width(100.0f * GuiDisplaySize.Offset));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Flight Engineer Career Limitations:", settingStyle);
            FlightEngineerCore.IsKerbalLimited          = GUILayout.Toggle(FlightEngineerCore.IsKerbalLimited, "KERBAL", buttonStyle, GUILayout.Width(100.0f * GuiDisplaySize.Offset));
            FlightEngineerCore.IsTrackingStationLimited = GUILayout.Toggle(FlightEngineerCore.IsTrackingStationLimited, "TRACKING", buttonStyle, GUILayout.Width(100.0f * GuiDisplaySize.Offset));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Flight Engineer Toolbar Icon:", settingStyle);
            FlightAppLauncher.IsHoverActivated = GUILayout.Toggle(FlightAppLauncher.IsHoverActivated, "MOUSE HOVER", buttonStyle, GUILayout.Width(125.0f * GuiDisplaySize.Offset));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Key Bindings:", settingStyle);
            if (GUILayout.Button("EDIT KEY BINDINGS", buttonStyle, GUILayout.Width(200.0f * GuiDisplaySize.Offset)))
            {
                KeyBinder.Show();
            }
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("GUI Size: " + GuiDisplaySize.Increment, settingStyle);
            if (GUILayout.Button("<", buttonStyle, GUILayout.Width(100.0f * GuiDisplaySize.Offset)))
            {
                GuiDisplaySize.Increment--;
            }
            if (GUILayout.Button(">", buttonStyle, GUILayout.Width(100.0f * GuiDisplaySize.Offset)))
            {
                GuiDisplaySize.Increment++;
            }
            GUILayout.EndHorizontal();

            GUILayout.Label("Minimum delay between simulations: " + SimManager.minSimTime.TotalMilliseconds + "ms", settingStyle);
            GUI.skin = HighLogic.Skin;
            SimManager.minSimTime = TimeSpan.FromMilliseconds(GUILayout.HorizontalSlider((float)SimManager.minSimTime.TotalMilliseconds, 0, 2000.0f));

            GUI.skin = null;
        }