Example #1
0
    public void CreateAvatar()
    {
        inventory = gameObject.GetComponent <Inventory>();
        GameObject go = Instantiate(avatarPrefab, new Vector3(0, 0, 0), Quaternion.identity);

        character = go.GetComponent <Character>();
        character.Activate(this);
        isCreated = true;
        inventory.SetUp();
        cameraContainer.GetComponent <CameraScript>().ToggleCamera(character.gameObject);
        keybinder.ImportBinding();
    }