private static void OnGameLoad() { if (ObjectManager.Player.CharacterName != "Xerath") { return; } Katarina.OnLoad(); Chat.PrintChat("<font color = '#FFFFFF' > [ahihi -> Xerath]"); }
private static void GameEvents_GameStart() { if (ObjectManager.GetLocalPlayer().ChampionName != "Katarina") { return; } var Katarina = new Katarina(); }
private static void OnLoadingComplete() { try { switch (GameObjects.Player.CharacterName) { case "Ashe": Ashe.GameOn(); Game.Print("FrOnDaL AIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00'>by FrOnDaL</font>"); Console.WriteLine("FrOnDaL AIO " + ObjectManager.Player.CharacterName + " loaded"); break; case "Katarina": Katarina.GameOn(); Game.Print("FrOnDaL AIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00'>by FrOnDaL</font>"); Console.WriteLine("FrOnDaL AIO " + ObjectManager.Player.CharacterName + " loaded"); break; case "Orianna": Orianna.GameOn(); Game.Print("FrOnDaL AIO " + ObjectManager.Player.CharacterName + " Loaded <font color='#1dff00'>by FrOnDaL</font>"); Console.WriteLine("FrOnDaL AIO " + ObjectManager.Player.CharacterName + " loaded"); break; default: Game.Print("<font color='#b756c5' size='25'>FrOnDaL AIO Does Not Support " + ObjectManager.Player.CharacterName + " - By FrOnDaL</font>"); Console.WriteLine("FrOnDaL AIO Does Not Support " + ObjectManager.Player.CharacterName + " - By FrOnDaL"); break; } } catch (Exception) { Game.Print("Error in loading - By FrOnDaL"); Console.WriteLine("Error in loading - By FrOnDaL"); } }
public PluginLoader() { if (!_loaded) { switch (ObjectManager.Player.ChampionName.ToLower()) { case "ahri": var ahri = new Ahri(); _loaded = true; break; case "akali": var akali = new Akali(); _loaded = true; break; case "anivia": var anivia = new Anivia(); break; case "cassiopeia": var cassiopeia = new Cassiopeia(); _loaded = true; break; case "ashe": var ashe = new Ashe(); _loaded = true; break; case "azir": var azir = new Azir(); _loaded = true; break; case "chogath": var chogath = new Chogath(); _loaded = true; break; case "corki": var corki = new Corki(); _loaded = true; break; case "ekko": var ekko = new Ekko(); _loaded = true; break; case "ezreal": var ezreal = new Ezreal(); _loaded = true; break; case "irelia": var irelia = new Irelia(); _loaded = true; break; case "jinx": var jinx = new Jinx(); _loaded = true; break; case "karthus": var karthus = new Karthus(); _loaded = true; break; case "katarina": var katarina = new Katarina(); _loaded = true; break; case "kogmaw": var kogMaw = new KogMaw(); _loaded = true; break; case "lissandra": var lissandra = new Lissandra(); _loaded = true; break; case "lucian": var lucian = new Lucian(); _loaded = true; break; case "jayce": var jayce = new Jayce(); _loaded = true; break; case "orianna": var orianna = new Orianna(); _loaded = true; break; case "rumble": var rumble = new Rumble(); _loaded = true; break; case "syndra": var syndra = new Syndra(); _loaded = true; break; case "vayne": var vayne = new Vayne(); _loaded = true; break; case "viktor": var viktor = new Viktor(); _loaded = true; break; case "vladimir": var vladimir = new Vladimir(); _loaded = true; break; case "urgot": var urgot = new Urgot(); _loaded = true; break; case "zyra": var zyra = new Zyra(); _loaded = true; break; default: Notifications.AddNotification(ObjectManager.Player.ChampionName + " not supported!!", 10000); break; } } }