Run() public method

public Run ( ) : void
return void
Example #1
0
 public void Load()
 {
     JobQueue.Run(() => BiomeTerrainChunkGenerator.GenerateChunkData(startPoint, coord, worldSettings), this.OnHeightMapReceived);
 }
 public void RequestMesh(Region heightMap, MeshSettings meshSettings)
 {
     hasRequestedMesh = true;
     JobQueue.Run(() => MeshGenerator.GenerateTerrainMesh(heightMap.values, meshSettings, lod), this.OnMeshDataReceived);
 }