public void DrawTriangle(JVector pos1, JVector pos2, JVector pos3)
    {
        if ((Camera.current.transform.position - pos1.ToVector3()).sqrMagnitude > 625)
        {
            return;
        }

        Gizmos.DrawLine(pos1.ToVector3(), pos2.ToVector3());
        Gizmos.DrawLine(pos2.ToVector3(), pos3.ToVector3());
        Gizmos.DrawLine(pos3.ToVector3(), pos1.ToVector3());
    }
Example #2
0
        private void CollisionDetected(JRigidbody body1, JRigidbody body2, JVector point1, JVector point2, JVector normal, float penetration)
        {
            var b1 = body1 as Collider.Rigidbody;
            var b2 = body2 as Collider.Rigidbody;

            b1.collider.CollisionDetected(b2.collider, point1.ToVector3());
            b2.collider.CollisionDetected(b1.collider, point2.ToVector3());
        }
 public void DrawLine(JVector start, JVector end)
 {
     Gizmos.DrawLine(start.ToVector3(), end.ToVector3());
 }