private static void Init() { container = document.createElement("div"); document.body.appendChild(container); // var height = GetAvailableHeight(); var width = window.innerWidth; camera = new PerspectiveCamera(50, width / height, 1, 10000) { position = { y = 300 } }; cameraTarget = new Vector3(0, 150, 0); scene = new Scene { background = new Color(0xf0f0f0) }; // var light = new DirectionalLight(0xefefff, 1.5); light.position.set(1, 1, 1).normalize(); scene.add(light); light = new DirectionalLight(0xffefef, 1.5); light.position.set(-1, -1, -1).normalize(); scene.add(light); var loader = new JSONLoader(); loader.load("https://raw.githubusercontent.com/Retyped/Demos/master/ThreeJsDemo/ThreeJsDemo/dist/models/horse.js", (geometry, materials) => { var mesh = new Mesh(geometry, new MeshLambertMaterial(new MeshLambertMaterialParameters { vertexColors = FaceColors, morphTargets = true })); mesh.scale.set(1.5, 1.5, 1.5); scene.add(mesh); mixer = new AnimationMixer(mesh); var clip = AnimationClip.CreateFromMorphTargetSequence("gallop", geometry.morphTargets, 30, false); mixer.clipAction(clip).setDuration(1).play(); }); // renderer = new WebGLRenderer(); renderer.setPixelRatio(window.devicePixelRatio); renderer.setSize(width, height); container.appendChild(renderer.domElement); // window.addEventListener("resize", (dom.Event e) => OnWindowResize(), false); }