Example #1
0
    public void ObjectPoolInit()
    {
        bullet_FourWay_Pool = gameObject.AddComponent<ItemPool>();
        bullet_FourWay_Pool.CreateItemPool(bullet_FourWay_Prefab, fourWayNum);

        bullet_Parabola_Pool = gameObject.AddComponent<ItemPool>();
        bullet_Parabola_Pool.CreateItemPool(bullet_Parabola_Prefab, parabolaNum);
    }