Example #1
0
 /// <summary>
 /// Load the usermap's Placement Chunks
 /// </summary>
 public void LoadItemPlacementChunks()
 {
     _forgeStream.SeekTo(0x279);
     _forgePlacementChunks = new List <ItemPlacementChunk>();
     for (int chunk = 0; chunk < 640; chunk++)
     {
         ItemPlacementChunk placedChunk = new ItemPlacementChunk(_forgeStream);
         _forgePlacementChunks.Add(placedChunk);
     }
 }
Example #2
0
 /// <summary>
 /// Load the usermap's Placement Chunks
 /// </summary>
 public void LoadItemPlacementChunks()
 {
     _forgeStream.SeekTo(0x279);
     _forgePlacementChunks = new List<ItemPlacementChunk>();
     for (int chunk = 0; chunk < 640; chunk++)
     {
         ItemPlacementChunk placedChunk = new ItemPlacementChunk(_forgeStream);
         _forgePlacementChunks.Add(placedChunk);
     }
 }