void GetKeyA() { itemListManager.SetItem(Item.KeyA); itemListManager.SaveItem(); backButton.interactable = true; ProgressManager.Instance.mark5 = 1; ProgressManager.Instance.SaveProgress(); }
void GetHint() { itemListManager.SetItem(Item.ClockHint); backButton.interactable = true; itemListManager.SaveItem(); ProgressManager.Instance.number5 = 1; ProgressManager.Instance.SaveProgress(); }
void GetMoppu() { itemListManager.SetItem(Item.Moppu); itemListManager.UseItem(Item.ClockHint); backButton.interactable = true; hintButton.interactable = true; ProgressManager.Instance.colorClock = 1; ProgressManager.Instance.SaveProgress(); }
public void GetKeyA() { itemListManager.SetItem(Item.KeyA); }
void GetThreeButton() { itemListManager.SetItem(Item.ThreeButton); }
void GetAlbum() { threeButtonObject.SetActive(false); itemListManager.SetItem(Item.Album); itemListManager.UseItem(Item.ThreeButton); }