void GetKeyA()
 {
     itemListManager.SetItem(Item.KeyA);
     itemListManager.SaveItem();
     backButton.interactable        = true;
     ProgressManager.Instance.mark5 = 1;
     ProgressManager.Instance.SaveProgress();
 }
 void GetHint()
 {
     itemListManager.SetItem(Item.ClockHint);
     backButton.interactable = true;
     itemListManager.SaveItem();
     ProgressManager.Instance.number5 = 1;
     ProgressManager.Instance.SaveProgress();
 }
 void GetMoppu()
 {
     itemListManager.SetItem(Item.Moppu);
     itemListManager.UseItem(Item.ClockHint);
     backButton.interactable             = true;
     hintButton.interactable             = true;
     ProgressManager.Instance.colorClock = 1;
     ProgressManager.Instance.SaveProgress();
 }
 public void GetKeyA()
 {
     itemListManager.SetItem(Item.KeyA);
 }
 void GetThreeButton()
 {
     itemListManager.SetItem(Item.ThreeButton);
 }
 void GetAlbum()
 {
     threeButtonObject.SetActive(false);
     itemListManager.SetItem(Item.Album);
     itemListManager.UseItem(Item.ThreeButton);
 }