private void ExecuteHandler(ClientSession session)
        {
            if (_isParsed)
            {
                Logger.LogUserEvent("GMCOMMAND", session.GenerateIdentity(),
                                    $"[Rarify]Slot: {Slot} Mode: {Mode} Protection: {Protection}");

                if (Slot >= 0)
                {
                    ItemInstance wearableInstance = session.Character.Inventory.LoadBySlotAndType(Slot, 0);
                    wearableInstance?.RarifyItem(session, Mode, Protection);
                }
            }
            else
            {
                session.SendPacket(session.Character.GenerateSay(ReturnHelp(), 10));
            }
        }