private void ExecuteHandler(ClientSession session) { if (_isParsed) { Logger.LogUserEvent("GMCOMMAND", session.GenerateIdentity(), $"[Rarify]Slot: {Slot} Mode: {Mode} Protection: {Protection}"); if (Slot >= 0) { ItemInstance wearableInstance = session.Character.Inventory.LoadBySlotAndType(Slot, 0); wearableInstance?.RarifyItem(session, Mode, Protection); } } else { session.SendPacket(session.Character.GenerateSay(ReturnHelp(), 10)); } }