public void AddItem(ItemInstance item) { switch (item.Quality) { case Quality.QualityGrade.Mystic: MysticItemsCrafted++; break; case Quality.QualityGrade.Magical: MagicalItemsCrafted++; break; case Quality.QualityGrade.Sturdy: SturdyItemsCrafted++; break; case Quality.QualityGrade.Passable: PassableItemsCrafted++; break; case Quality.QualityGrade.Brittle: BrittleItemsCrafted++; break; case Quality.QualityGrade.Junk: JunkItemsCrafted++; break; } Type t = item.GetType(); if (t == typeof(Jewel)) { JewelsCrafted++; } else if (t == typeof(ChargedJewel)) { ChargedJewelsCrafted++; } else if (t == typeof(Brick)) { BricksCrafted++; } else if (t == typeof(Shell)) { ShellsCrafted++; } }
public void Pdtse(string packet) { Logger.Debug(packet, Session.SessionId); string[] packetsplit = packet.Split(' '); if (packetsplit.Count() < 4) { return; } byte type = 0; short VNum = 0; if (!byte.TryParse(packetsplit[2], out type) || !short.TryParse(packetsplit[3], out VNum)) { return; } if (type == 1) { MapNpc npc = Session.CurrentMap.Npcs.FirstOrDefault(s => s.MapNpcId == Session.Character.LastNRunId); int distance = Map.GetDistance(new MapCell() { X = Session.Character.MapX, Y = Session.Character.MapY }, new MapCell() { X = npc.MapX, Y = npc.MapY }); if (npc != null && npc.MapId == Session.CurrentMap.MapId && distance <= 5) { Recipe rec = npc.Recipes.FirstOrDefault(s => s.ItemVNum == VNum); if (rec != null && rec.Amount > 0) { string rece = $"m_list 3 {rec.Amount}"; foreach (RecipeItemDTO ite in rec.Items) { if (ite.Amount > 0) { rece += $" {ite.ItemVNum} {ite.Amount}"; } } rece += " -1"; Session.SendPacket(rece); } } } else { MapNpc npc = Session.CurrentMap.Npcs.FirstOrDefault(s => s.MapNpcId == Session.Character.LastNRunId); int distance = Map.GetDistance(new MapCell() { X = Session.Character.MapX, Y = Session.Character.MapY }, new MapCell() { X = npc.MapX, Y = npc.MapY }); if (npc != null && npc.MapId == Session.CurrentMap.MapId && distance <= 5) { Recipe rec = npc.Recipes.FirstOrDefault(s => s.ItemVNum == VNum); if (rec != null) { if (rec.Amount <= 0) { return; } foreach (RecipeItemDTO ite in rec.Items) { if (Session.Character.Inventory.CountItem(ite.ItemVNum) < ite.Amount) { return; } } ItemInstance inv = Session.Character.Inventory.AddNewToInventory(rec.ItemVNum, rec.Amount); if (inv.GetType().Equals(typeof(WearableInstance))) { WearableInstance item = inv as WearableInstance; if (item != null && (item.Item.EquipmentSlot == EquipmentType.Armor || item.Item.EquipmentSlot == EquipmentType.MainWeapon || item.Item.EquipmentSlot == EquipmentType.SecondaryWeapon)) { item.SetRarityPoint(); } } if (inv != null) { short Slot = inv.Slot; if (Slot != -1) { foreach (RecipeItemDTO ite in rec.Items) { Session.Character.Inventory.RemoveItemAmount(ite.ItemVNum, ite.Amount); } Session.SendPacket(Session.Character.GenerateInventoryAdd(inv.ItemVNum, inv.Amount, inv.Type, inv.Slot, 0, inv.Rare, inv.Upgrade, 0)); Session.SendPacket($"pdti 11 {inv.ItemVNum} {rec.Amount} 29 {inv.Upgrade} 0"); Session.SendPacket(Session.Character.GenerateGuri(19, 1, 1324)); Session.SendPacket(Session.Character.GenerateMsg(String.Format(Language.Instance.GetMessageFromKey("CRAFTED_OBJECT"), inv.Item.Name, rec.Amount), 0)); } } else { Session.SendPacket(Session.Character.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0)); } } } } }
/// <summary> /// pdtse packet /// </summary> /// <param name="pdtsePacket"></param> public void Pdtse(PdtsePacket pdtsePacket) { Logger.Debug(Session.Character.GenerateIdentity(), pdtsePacket.ToString()); if (!Session.HasCurrentMapInstance) { return; } short VNum = pdtsePacket.VNum; if (pdtsePacket.Type == 1) { MapNpc npc = Session.CurrentMapInstance.Npcs.FirstOrDefault(s => s.MapNpcId == Session.Character.LastNRunId); if (npc != null) { int distance = Map.GetDistance(new MapCell { X = Session.Character.PositionX, Y = Session.Character.PositionY }, new MapCell { X = npc.MapX, Y = npc.MapY }); if (npc.MapInstance == Session.CurrentMapInstance && distance <= 5) { Recipe rec = npc.Recipes.FirstOrDefault(s => s.ItemVNum == VNum); if (rec != null && rec.Amount > 0) { string rece = $"m_list 3 {rec.Amount}"; foreach (RecipeItemDTO ite in rec.Items) { if (ite.Amount > 0) { rece = rece + $" {ite.ItemVNum} {ite.Amount}"; } } rece += " -1"; Session.SendPacket(rece); } } } } else { MapNpc npc = Session.CurrentMapInstance.Npcs.FirstOrDefault(s => s.MapNpcId == Session.Character.LastNRunId); if (npc != null) { int distance = Map.GetDistance(new MapCell { X = Session.Character.PositionX, Y = Session.Character.PositionY }, new MapCell { X = npc.MapX, Y = npc.MapY }); if (npc.MapInstance == Session.CurrentMapInstance && distance <= 5) { Recipe rec = npc.Recipes.FirstOrDefault(s => s.ItemVNum == VNum); if (rec != null) { if (rec.Amount <= 0) { return; } if (rec.Items.Any(ite => Session.Character.Inventory.CountItem(ite.ItemVNum) < ite.Amount)) { return; } ItemInstance inv = Session.Character.Inventory.AddNewToInventory(rec.ItemVNum, rec.Amount).FirstOrDefault(); if (inv != null) { if (inv.GetType() == typeof(WearableInstance)) { if (inv is WearableInstance item && (item.Item.EquipmentSlot == EquipmentType.Armor || item.Item.EquipmentSlot == EquipmentType.MainWeapon || item.Item.EquipmentSlot == EquipmentType.SecondaryWeapon)) { item.SetRarityPoint(); } } foreach (RecipeItemDTO ite in rec.Items) { Session.Character.Inventory.RemoveItemAmount(ite.ItemVNum, ite.Amount); } Session.SendPacket($"pdti 11 {inv.ItemVNum} {rec.Amount} 29 {inv.Upgrade} 0"); Session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(19, 1, Session.Character.CharacterId, 1324)); Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("CRAFTED_OBJECT"), inv.Item.Name, rec.Amount), 0)); } } } } } }
/// <summary> /// pdtse packet /// </summary> /// <param name="pdtsePacket"></param> public void Pdtse(PdtsePacket pdtsePacket) { if (!Session.HasCurrentMapInstance) { return; } short vNum = pdtsePacket.VNum; if (pdtsePacket.Type == 1) { Recipe rec; if (Session.Character.LastUsedItem == 0) { MapNpc npc = Session.CurrentMapInstance.Npcs.FirstOrDefault(s => s.MapNpcId == Session.Character.LastNRunId); if (npc == null) { return; } int distance = Map.GetDistance(Session.Character.GetPos(), npc.GetPos()); if (npc.MapInstance != Session.CurrentMapInstance || distance > 5) { return; } rec = npc.Recipes.FirstOrDefault(s => s.ItemVNum == vNum); } else { if (!ServerManager.Instance.ItemHasRecipe(vNum)) { // NO RECIPE WITH THIS VNUM return; } if (Session.Character.Inventory.CountItem(Session.Character.LastUsedItem) <= 0) { // NO SCROLL, PACKET HACKING return; } rec = ServerManager.Instance.GetRecipeByItemVNum(vNum); } if (rec == null || rec.Amount <= 0) { return; } string rece = $"m_list 3 {rec.Amount}"; rece = rec.Items.Where(ite => ite.Amount > 0).Aggregate(rece, (current, ite) => current + $" {ite.ItemVNum} {ite.Amount}"); rece += " -1"; Session.SendPacket(rece); } else { Recipe rec; if (Session.Character.LastUsedItem == 0) { MapNpc npc = Session.CurrentMapInstance.Npcs.FirstOrDefault(s => s.MapNpcId == Session.Character.LastNRunId); if (npc == null) { return; } int distance = Map.GetDistance(Session.Character.GetPos(), npc.GetPos()); if (npc.MapInstance != Session.CurrentMapInstance || distance > 5) { return; } rec = npc.Recipes.FirstOrDefault(s => s.ItemVNum == vNum); } else { if (!ServerManager.Instance.ItemHasRecipe(vNum)) { // NO RECIPE WITH THIS VNUM return; } if (Session.Character.Inventory.CountItem(Session.Character.LastUsedItem) <= 0) { // NO SCROLL, PACKET HACKING return; } rec = ServerManager.Instance.GetRecipeByItemVNum(vNum); } if (rec == null) { return; } if (rec.Amount <= 0) { return; } if (rec.Items.Any(ite => Session.Character.Inventory.CountItem(ite.ItemVNum) < ite.Amount)) { return; } ItemInstance inv = Session.Character.Inventory.AddNewToInventory(rec.ItemVNum, rec.Amount).FirstOrDefault(); if (inv == null) { return; } if (inv.GetType() == typeof(WearableInstance)) { if (inv is WearableInstance item && (item.Item.EquipmentSlot == EquipmentType.Armor || item.Item.EquipmentSlot == EquipmentType.MainWeapon || item.Item.EquipmentSlot == EquipmentType.SecondaryWeapon)) { item.SetRarityPoint(); } } foreach (RecipeItemDTO ite in rec.Items) { Session.Character.Inventory.RemoveItemAmount(ite.ItemVNum, ite.Amount); } Session.Character.LastUsedItem = 0; Session.SendPacket($"pdti 11 {inv.ItemVNum} {rec.Amount} 29 {inv.Upgrade} 0"); Session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(19, 1, Session.Character.CharacterId, 1324)); Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("CRAFTED_OBJECT"), inv.Item.Name, rec.Amount), 0)); Session.Character.IncrementQuests(QuestType.Product, inv.ItemVNum, rec.Amount); } }