Example #1
0
    public void InteractAsync(InteractParameterBase param, UnityAction <object> successCallback, UnityAction <object> failCallback)
    {
        //get object from param.id;
        //do action
        Animator animator = null;

        animator.SetTrigger(actionName);

        JLib.NetworkManager.ReqUntilResponse(ref param, successCallback, failCallback);
    }
Example #2
0
 public bool Interact(InteractParameterBase param)
 {
     //not supported
     return(false);
 }