Example #1
0
    //STATE GESTION______________________________________________________________________________

    public override void Enter()
    {
        Camera.main.GetComponent <CameraManager>().SetDialogueCamera(interactObject.gameObject);
        manager.Move(false);
        manager.transform.LookAt(interactObject.transform.position);
        manager.GetAnimator().SetFloat("MoveSpeed", 0f);
        interactObject.StartInteraction();
    }