Example #1
0
    // Use this for initialization
    void Start()
    {
        InputsManager.ClearplayerInputsDictionary();

        currentPlayerAttribution = 0;

        playersStatusGO[0].SetActive(false);
        playersStatusGO[1].SetActive(false);
        playersStatusGO[2].SetActive(false);

        playersPressStartGO[1].SetActive(false);
        playersPressStartGO[2].SetActive(false);
    }