public ActionSet(Game game) { left = new InputAction(game); right = new InputAction(game); up = new InputAction(game); down = new InputAction(game); shoot = new InputAction(game); game.Controllers.ControllerAdded += (newController) => { left.AddDevice(newController); right.AddDevice(newController); up.AddDevice(newController); down.AddDevice(newController); shoot.AddDevice(newController); }; }