Example #1
0
        /// <summary>
        /// Checks the internet connection state and updates the UI accordingly.
        /// </summary>
        public void CheckInetConnection()
        {
            int tmpflags = 0;

            if (InternetGetConnectedState(ref tmpflags, 0))
            {
                InetConnState flags = (InetConnState)tmpflags;
                if ((flags & InetConnState.lan) == InetConnState.lan)
                {
                    ConnectionStateString  = "LAN";
                    lblConnectStatus.Image = ImageList1.Images[1];
                }
                else if ((flags & InetConnState.modem) == InetConnState.modem)
                {
                    ConnectionStateString  = "Modem";
                    lblConnectStatus.Image = ImageList1.Images[1];
                }
                else if ((flags & InetConnState.configured) == InetConnState.configured)
                {
                    ConnectionStateString  = "Configured";
                    lblConnectStatus.Image = ImageList1.Images[1];
                }
                else if ((flags & InetConnState.proxy) == InetConnState.proxy)
                {
                    ConnectionStateString  = "Proxy";
                    lblConnectStatus.Image = ImageList1.Images[1];
                }
                else if ((flags & InetConnState.ras) == InetConnState.ras)
                {
                    ConnectionStateString  = "RAS";
                    lblConnectStatus.Image = ImageList1.Images[1];
                }
                else if ((flags & InetConnState.offline) == InetConnState.offline)
                {
                    ConnectionStateString       = "Offline";
                    this.lblConnectStatus.Image = ImageList1.Images[2];
                }
            }
            else
            {
                ConnectionStateString  = "Not Connected";
                lblConnectStatus.Image = ImageList1.Images[3];
            }
        }
Example #2
0
        /// <summary>
        /// Checks the internet connection state and updates the UI accordingly.
        /// </summary>
        public void CheckInetConnection()
        {
            int tmpflags = 0;

            if (InternetGetConnectedState(ref tmpflags, 0))
            {
                InetConnState flags = (InetConnState)tmpflags;
                // True
                if ((flags & InetConnState.lan) == InetConnState.lan)
                {
                    switch (_quality)
                    {
                    case "Good":
                        lblConnectStatus.ForeColor = Color.Green;
                        lblConnectStatus.Text      = "Connection Quality:  Good";
                        _quality = "Good";
                        break;

                    case "Intermittent":
                        lblConnectStatus.ForeColor = Color.Green;
                        lblConnectStatus.Text      = "Connection Quality:  Good";
                        _quality = "Good";
                        break;

                    case "Off":
                        lblConnectStatus.ForeColor = Color.DarkOrange;
                        lblConnectStatus.Text      = "Connection Quality:  Intermittent";
                        _quality = "Intermittent";
                        break;
                    }
                    this.Refresh();
                }
                else if ((flags & InetConnState.modem) == InetConnState.modem)
                {
                    switch (_quality)
                    {
                    case "Good":
                        lblConnectStatus.ForeColor = Color.Green;
                        lblConnectStatus.Text      = "Connection Quality:  Good";
                        _quality = "Good";
                        break;

                    case "Intermittent":
                        lblConnectStatus.ForeColor = Color.Green;
                        lblConnectStatus.Text      = "Connection Quality:  Good";
                        _quality = "Good";
                        break;

                    case "Off":
                        lblConnectStatus.ForeColor = Color.DarkOrange;
                        lblConnectStatus.Text      = "Connection Quality:  Intermittent";
                        _quality = "Intermittent";
                        break;
                    }
                }
                else if ((flags & InetConnState.configured) == InetConnState.configured)
                {
                    switch (_quality)
                    {
                    case "Good":
                        lblConnectStatus.ForeColor = Color.Green;
                        lblConnectStatus.Text      = "Connection Quality:  Good";
                        _quality = "Good";
                        break;

                    case "Intermittent":
                        lblConnectStatus.ForeColor = Color.Green;
                        lblConnectStatus.Text      = "Connection Quality:  Good";
                        _quality = "Good";
                        break;

                    case "Off":
                        lblConnectStatus.ForeColor = Color.DarkOrange;
                        lblConnectStatus.Text      = "Connection Quality:  Intermittent";
                        _quality = "Intermittent";
                        break;
                    }
                }
                else if ((flags & InetConnState.proxy) == InetConnState.proxy)
                {
                    switch (_quality)
                    {
                    case "Good":
                        lblConnectStatus.ForeColor = Color.Green;
                        lblConnectStatus.Text      = "Connection Quality:  Good";
                        _quality = "Good";
                        break;

                    case "Intermittent":
                        lblConnectStatus.ForeColor = Color.Green;
                        lblConnectStatus.Text      = "Connection Quality:  Good";
                        _quality = "Good";
                        break;

                    case "Off":
                        lblConnectStatus.ForeColor = Color.DarkOrange;
                        lblConnectStatus.Text      = "Connection Quality:  Intermittent";
                        _quality = "Intermittent";
                        break;
                    }
                }
                else if ((flags & InetConnState.ras) == InetConnState.ras)
                {
                    switch (_quality)
                    {
                    case "Good":
                        lblConnectStatus.ForeColor = Color.Green;
                        lblConnectStatus.Text      = "Connection Quality:  Good";
                        _quality = "Good";
                        break;

                    case "Intermittent":
                        lblConnectStatus.ForeColor = Color.Green;
                        lblConnectStatus.Text      = "Connection Quality:  Good";
                        _quality = "Good";
                        break;

                    case "Off":
                        lblConnectStatus.ForeColor = Color.DarkOrange;
                        lblConnectStatus.Text      = "Connection Quality:  Intermittent";
                        _quality = "Intermittent";
                        break;
                    }
                }
                else if ((flags & InetConnState.offline) == InetConnState.offline)
                {
                    switch (_quality)
                    {
                    case "Good":
                        lblConnectStatus.ForeColor = Color.Green;
                        lblConnectStatus.Text      = "Connection Quality:  Good";
                        _quality = "Good";
                        break;

                    case "Intermittent":
                        lblConnectStatus.ForeColor = Color.Green;
                        lblConnectStatus.Text      = "Connection Quality:  Good";
                        _quality = "Good";
                        break;

                    case "Off":
                        lblConnectStatus.ForeColor = Color.DarkOrange;
                        lblConnectStatus.Text      = "Connection Quality:  Intermittent";
                        _quality = "Intermittent";
                        break;
                    }
                }
            }
            else
            {
                // False
                switch (_quality)
                {
                case "Good":
                    lblConnectStatus.ForeColor = Color.DarkOrange;
                    lblConnectStatus.Text      = "Connection Quality:  Intermittent";
                    _quality = "Intermittent";
                    break;

                case "Intermittent":
                    lblConnectStatus.ForeColor = Color.Red;
                    lblConnectStatus.Text      = "Connection Quality:  Off";
                    _quality = "Off";
                    break;

                case "Off":
                    lblConnectStatus.ForeColor = Color.Red;
                    lblConnectStatus.Text      = "Connection Quality:  Off";
                    _quality = "Off";
                    break;
                }
            }
        }