Example #1
0
    public void SetUpIllness(Illness_SO illness)
    {
        Name            = illness.Name;
        Description     = illness.Description;
        illnessSeverity = illness.illnessSeverity;

        symptoms = illness.symptoms;
        foreach (Symptom symptom in symptoms)
        {
            symptom.strength = UnityEngine.Random.Range(Mathf.Clamp(illnessSeverity - 1, 1, illnessSeverity + 1), illnessSeverity + 4);
        }
    }
Example #2
0
 public void SetUpPatient(Illness_SO _illness)
 {
     illness = new Patient_Illness();
     illness.SetUpIllness(_illness);
     SetUpPatientStats();
 }