Example #1
0
 /// <summary>
 /// Make this object, and its children into a group
 /// </summary>
 /// <param name="root">The root of the group</param>
 public static void MakeGroup(this IUsesGrouping obj, GameObject root)
 {
     makeGroup(root);
 }
Example #2
0
        /// <summary>
        /// Make this object, and its children into a group
        /// </summary>
        /// <param name="user">The functionality user</param>
        /// <param name="root">The root of the group</param>
        public static void MakeGroup(this IUsesGrouping user, GameObject root)
        {
#if !FI_AUTOFILL
            user.provider.MakeGroup(root);
#endif
        }