Example #1
0
    private void Awake()
    {
        PlaceableGameObject.OnPickedUp += OnPlaceableGOPickedUp;
        PlaceableGameObject.OnDropped  += OnPlaceableGODropped;
        hoverZoneCollider = GetComponent <Collider>();

        contents = new List <PlaceableGameObject>();

        condition = new TagConditionTrue();
    }
Example #2
0
    private void Awake()
    {
        hoverZoneCollider = GetComponent <Collider>();

        condition = new TagConditionTrue();
    }
 public TagConditionNot(ITagCondition condition)
 {
     child = condition;
 }