Example #1
0
    private void SwipeEnd(Vector2 startPos, Vector2 endPos, float timeStartSwipe, int index, bool isMouse)
    {
        if (onlyFireWhenLiftCursor)
        {
            if (!isMouse)
            {
                for (int i = 0; i < Input.touchCount; i++)
                {
                    Touch touch = Input.touches[i];
                    if (touch.fingerId == index)
                    {
                        return;
                    }
                }
            }
            else if (mouseIndex.Contains(index) || Time.realtimeSinceStartup - timeStartSwipe > maxSwipeDuration)
            {
                return;
            }
        }
        Vector2   dir = endPos - startPos;
        SwipeInfo sw  = new SwipeInfo(startPos, endPos, dir, timeStartSwipe, index, isMouse);

        IT_Gesture.SwipeEnd(sw);
        if (!(dir.magnitude < minDistance * IT_Gesture.GetDPIFactor()) && !(Time.time - lastSwipeTime < minDurationBetweenSwipe))
        {
            lastSwipeTime = Time.time;
            IT_Gesture.Swipe(sw);
        }
    }
Example #2
0
    void SwipeEnd(Vector2 startPos, Vector2 endPos, float timeStartSwipe, int index, bool isMouse)
    {
        if (onlyFireWhenLiftCursor)
        {
            if (!isMouse)
            {
                for (int i = 0; i < Input.touchCount; i++)
                {
                    Touch touch = Input.touches[i];
                    if (touch.fingerId == index)
                    {
                        return;
                    }
                }
            }
            else
            {
                if (mouseIndex.Contains(index))
                {
                    //Debug.Log("mouse still down");
                    return;
                }
                if (Time.realtimeSinceStartup - timeStartSwipe > maxSwipeDuration)
                {
                    //Debug.Log("too long   "+(Time.realtimeSinceStartup-timeStartSwipe));
                    return;
                }
            }
        }



        Vector2   swipeDir = endPos - startPos;
        SwipeInfo sw       = new SwipeInfo(startPos, endPos, swipeDir, timeStartSwipe, index, isMouse);

        IT_Gesture.SwipeEnd(sw);

        if ((swipeDir).magnitude < minDistance * IT_Gesture.GetDPIFactor())
        {
            //GameMessage.DisplayMessage("too short");
            return;
        }

        if (Time.time - lastSwipeTime < minDurationBetweenSwipe)
        {
            return;
        }
        lastSwipeTime = Time.time;

        IT_Gesture.Swipe(sw);

        //GameMessage.DisplayMessage("swiped");
    }