public void Destruct()
 {
     m_sync_client.Destruct();
     m_sync_client = null;
     m_render_world.Destruct();
     m_render_world = null;
     m_logic_world.Destruct();
     m_logic_world = null;
 }
Example #2
0
        public virtual void Destruct()
        {
            m_sync_client.Destruct();
            m_sync_client = null;
            m_render_world.Destruct();
            m_render_world = null;
            m_logic_world.Destruct();
            m_logic_world = null;

            m_combat_factory = null;
            m_level_data     = null;
        }