public WeaponSelectionViewModel(IStaticConfigurationController staticConfiguration) { CoilgunTypes = staticConfiguration.CoilgunTypes; MissileTypes = staticConfiguration.MissileTypes; }
public WeaponSelectionViewModel(IStaticConfigurationController staticConfiguration) { CoilgunTypes = staticConfiguration.CoilgunTypes; MissileTypes = staticConfiguration.MissileTypes; }
public AddUnitViewModel(IUnitListModel unitListModel, IStaticConfigurationController configurationController) { _unitListModel = unitListModel; _configurationController = configurationController; _coordinatesValidation = new HexCoordinatesValidation(); }
public AddUnitViewModel(IUnitListModel unitListModel, IStaticConfigurationController configurationController) { _unitListModel = unitListModel; _configurationController = configurationController; _coordinatesValidation = new HexCoordinatesValidation(); }