Example #1
0
        public void HandleDeadPlayers()
        {
            var connections = _socketRepository.GetAllConnections();
            var timeouts    = connections.Where(x => x.TcpClient == null || x.IsTimedOut()).ToList();

            foreach (var timeout in timeouts)
            {
                Player player   = null;
                var    playerId = _socketRepository.GetPlayerId(timeout.Id);

                if (playerId.HasValue)
                {
                    player = _playerRepository.GetPlayerById(playerId.Value);
                }

                Console.WriteLine($"Connection removed: {timeout.Id} - {timeout.LastMessage}");
                _socketRepository.RemoveConnection(timeout.Id);

                if (player != null)
                {
                    _locationSender.Update(player.Node);
                }
            }
        }