Example #1
0
        public override void Play(ISkillAttacker attacker, SkillEffect se)
        {
            m_ef = se;
            ActionNodeProp prop = m_NodeProp as ActionNodeProp;

            if (prop != null)
            {
                m_attacker = attacker;
                if (attacker != null)
                {
                    attacker.PlaySkillAnim(prop.name, prop.IsAttackSatte, prop.loopCount, prop.speed, prop.offset);
                }
            }
        }