private void RenderPolylineElement(SVGPolylineElement polylineElement, ISVGPathDraw pathDraw) { int length = polylineElement.listPoints.Count; SVGPoint[] points = new SVGPoint[length]; for(int i = 0; i < length; i++) points[i] = polylineElement.listPoints[i].MatrixTransform(matrixTransform); pathDraw.Polyline(points); }