Example #1
0
        public override void OnObjectCreate(IRecycleObjectFactory factory)
        {

        }
Example #2
0
 public void OnObjectCreate(IRecycleObjectFactory factory)
 {
 }
Example #3
0
 public override void OnObjectCreate(IRecycleObjectFactory factory)
 {
     particle = GetComponent <ParticleSystem>();
 }
Example #4
0
 public void BindFactory(IRecycleObjectFactory factory)
 {
     this.m_factory = factory;
 }
Example #5
0
 public abstract void OnObjectCreate(IRecycleObjectFactory factory);
Example #6
0
 public override void OnObjectCreate(IRecycleObjectFactory factory)
 {
     mText = GetComponent <Text>();
     anim  = GetComponent <Animator>();
 }