Example #1
0
 private void PickAQuest()
 {
     _currentQuest = _decisionMaker.PickAQuest(_decisionMaker.GetBiggestNeed());
     GameLogger.Log(name + " picked a quest for " + _currentQuest.GetType().Name
                    + " with need of " + _currentQuest.GetBenefitForNeedAbs(_decisionMaker.GetBiggestNeed()));
 }