Example #1
0
 public PlayerController(IPlayerModelSaveLogic playerModelSaveLogic,
                         IPlayerModelSelect playerModelSelect,
                         IPlayerModelListLogic playerModelList,
                         IPlayerModelDeleteLogic playerModelDeleteLogic,
                         IPlayerIndexModelSelectLogic playerIndexModelSelectLogic)
 {
     _playerModelSaveLogic        = playerModelSaveLogic;
     _playerModelList             = playerModelList;
     _playerModelSelect           = playerModelSelect;
     _playerModelDeleteLogic      = playerModelDeleteLogic;
     _playerIndexModelSelectLogic = playerIndexModelSelectLogic;
 }
Example #2
0
 public PlayerModelSaveLogic(IPlayerModelListLogic playerModelList,
                             IPlayerModelSelect playerModelSelect,
                             ICaptainSelect captainSelect,
                             IPlayerModelParse playerModelParse,
                             ITeamPlayersSelect teamPlayersSelect,
                             ICheckCaptainLogic checkCaptainLogic,
                             IPlayerModelInsertLogic insertPlayerModelLogic,
                             IUpdatePlayerModelLogic updatePlayerModelLogic,
                             IPlayerModelCheckLogic checkPlayerModelLogic,
                             IPersonSelect personSelect,
                             ITeamPlayersSaveLogic teamPlayersSaveLogic
                             )
 {
     _playerModelList        = playerModelList;
     _playerModelSelect      = playerModelSelect;
     _playerModelParse       = playerModelParse;
     _teamPlayersSelect      = teamPlayersSelect;
     _checkCaptainLogic      = checkCaptainLogic;
     _insertPlayerModelLogic = insertPlayerModelLogic;
     _updatePlayerModelLogic = updatePlayerModelLogic;
     _checkPlayerModelLogic  = checkPlayerModelLogic;
     _personSelect           = personSelect;
     _teamPlayersSaveLogic   = teamPlayersSaveLogic;
 }
Example #3
0
 public PlayerModelCheckLogic(IPlayerModelSelect playerModelSelect)
 {
     _playerModelSelect = playerModelSelect;
 }