private void ReadTextures(PropertyReader.Property p, IMEPackage pcc) { int count = BitConverter.ToInt32(p.raw, 24); int start = 28; for (int i = 0; i < count; i++) { // read next 68 bytes List <PropertyReader.Property> props = PropertyReader.ReadProp(pcc, p.raw, start); TextureOverride to = new TextureOverride(); foreach (PropertyReader.Property sp in props) { string propName = pcc.getNameEntry(sp.Name); switch (propName) { case "nName": int nameI = sp.Value.IntValue; if (pcc.isName(nameI)) { to.ParamName = pcc.Names[nameI]; } break; case "m_pTexture": int objTextIndex = sp.Value.IntValue; if (pcc.isExport(objTextIndex - 1)) { to.TextureName = pcc.Exports[objTextIndex - 1].ObjectName; } break; case "None": break; } } TextureOverrides.Add(to); start = props[props.Count - 1].offend; } }