void Update() { if (state != State.Active) { return; } if (input.AnyButtonDown()) { state = State.FadingOut; if (saveDataManager.TutorialFinished) { titleLogo.FadeOut(); cloudSpawner.FadeOut(); anyKeyToStart.Disappear(); sounds.Play("Push"); DOVirtual.DelayedCall(fadeOutToTransition, () => { SceneTransition.StartToChangeScene <DefaultTransitionView>("StageChoiceScene"); }); } else { SceneTransition.StartToChangeScene <WhiteOutTransitionView>("Tutorial"); } } }