Example #1
0
        public void ModuleInit()
        {
            gameInput  = GameFramework.singleton.getInput();
            gameRender = GameFramework.singleton.getGameRender();

            InitGame();
        }
Example #2
0
        public void Init(IGameInput iInput, IGameCore iGameCore, IGameRender iGameRender)
        {
            theInput      = iInput;
            theGameCore   = iGameCore;
            theGameRender = iGameRender;

            theInput.ModuleInit();
            theGameCore.ModuleInit();
            theGameRender.ModuleInit();
        }
Example #3
0
 public Game(IInputHandler inputHandler, IGameRender gameRender, IMapLoader mapLoader)
 {
     _inputHandler = inputHandler;
     _gameRender = gameRender;
     _mapLoader = mapLoader;
 }
Example #4
0
 public void setGameRender(IGameRender iGameRender)
 {
     theGameRender = iGameRender;
 }
Example #5
0
 public Game(IInputHandler inputHandler, IGameRender gameRender, IMapLoader mapLoader)
 {
     _inputHandler = inputHandler;
     _gameRender   = gameRender;
     _mapLoader    = mapLoader;
 }