public void onLogoutFailure(string result) { Debug.Log("GamePotEventListener::onLogOutFailure() - " + result); NError error = JsonMapper.ToObject <NError>(result); if (cbLogout != null) { cbLogout(false, error); cbLogout = null; } else { if (GamePotInterface != null) { GamePotInterface.onLogoutFailure(error); } } }