public void onLoginSuccess(string result) { Debug.Log("GamePotEventListener::onLoginSuccess-" + result); NUserInfo userInfo = JsonMapper.ToObject <NUserInfo>(result); if (cbLogin != null) { cbLogin(NCommon.ResultLogin.SUCCESS, userInfo); cbLogin = null; } else { if (GamePotInterface != null) { GamePotInterface.onLoginSuccess(userInfo); } } }