Example #1
0
        protected void SetGUIWrapperState(GUIWrapperState state)
        {
            int clickCount = 0;

            if (state.mouseDownButton >= 0)
            {
                clickCount = Mathf.Max(1, state.clickCount);
            }

            m_GUIWrapper.mouseButton.Returns(state.mouseButton);
            m_GUIWrapper.clickCount.Returns(clickCount);
            m_GUIWrapper.isShiftDown.Returns(state.isShiftDown);
            m_GUIWrapper.isAltDown.Returns(state.isAltDown);
            m_GUIWrapper.isActionKeyDown.Returns(state.isActionKeyDown);
            m_GUIWrapper.IsMouseDown(state.mouseDownButton).Returns(true);
            m_GUIWrapper.IsMouseUp(state.mouseUpButton).Returns(true);

            if (state.keyDown != KeyCode.None)
            {
                m_GUIWrapper.IsKeyDown(state.keyDown).Returns(true);
            }

            m_HotControl = state.hotControl;
            m_GUIWrapper.IsMultiStepControlHot(state.multiStepHotControl).Returns(true);
            m_GUIWrapper.IsViewToolActive().Returns(x => state.viewToolActive);
        }
Example #2
0
        public bool IsActionActive(Transform boneTransform, BoneGizmoAction action)
        {
            if (m_GUIWapper.IsViewToolActive() || !IsActionHot(BoneGizmoAction.None) || m_HoveredBoneTransform != boneTransform)
            {
                return(action == BoneGizmoAction.None);
            }

            if (action == BoneGizmoAction.Select)
            {
                return(m_GUIWapper.IsControlNearest(m_HoveredBoneHeadControlID) || m_GUIWapper.IsControlNearest(m_HoveredBoneBodyControlID));
            }

            if (action == BoneGizmoAction.Rotate)
            {
                return(m_GUIWapper.IsControlNearest(m_HoveredBoneBodyControlID));
            }

            if (action == BoneGizmoAction.Move)
            {
                return(m_GUIWapper.IsControlNearest(m_HoveredBoneHeadControlID));
            }

            if (action == BoneGizmoAction.None)
            {
                return(true);
            }

            return(false);
        }