public bool IsRepainting() { return(m_GUIWrapper.IsRepainting()); }
public void OnGUI() { m_ControlID = m_GUIWrapper.GetControlID(kBrushHashCode, FocusType.Passive); var eventType = m_GUIWrapper.eventType; if (!m_GUIWrapper.isAltDown) { m_GUIWrapper.LayoutControl(controlID, 0f); } if (isActivable) { m_SliderData.position = m_GUIWrapper.GUIToWorld(m_GUIWrapper.mousePosition); if (m_GUIWrapper.IsMouseDown(0)) { m_DeltaAcc = 0f; onStrokeBegin(this); onStrokeStep(this); m_GUIWrapper.SetGuiChanged(true); } if (eventType == EventType.MouseMove) { onMove(this); m_GUIWrapper.UseCurrentEvent(); } if (m_GUIWrapper.isShiftDown && eventType == EventType.ScrollWheel) { var sizeDelta = HandleUtility.niceMouseDeltaZoom * kWheelSizeSpeed; size = Mathf.Max(1f, size + sizeDelta); onSize(this); m_GUIWrapper.UseCurrentEvent(); } } if (isHot && m_GUIWrapper.IsMouseUp(0)) { onStrokeEnd(this); } if (m_GUIWrapper.IsRepainting() && (isHot || isActivable)) { onRepaint(this); } Vector3 position; if (m_GUIWrapper.DoSlider(m_ControlID, m_SliderData, out position)) { step = Mathf.Max(step, 1f); var delta = position - m_SliderData.position; var direction = delta.normalized; var magnitude = delta.magnitude; m_SliderData.position -= direction * m_DeltaAcc; m_DeltaAcc += magnitude; if (m_DeltaAcc >= step) { var stepVector = direction * step; while (m_DeltaAcc >= step) { m_SliderData.position += stepVector; onMove(this); onStrokeStep(this); m_DeltaAcc -= step; } } m_SliderData.position = position; onStrokeDelta(this); } }
public bool CanRepaint() { return(m_GUIWapper.IsRepainting()); }