public virtual void Dispose(bool disposing) { if (!_isDisposed) { if (disposing) { _unitOfWork.Dispose(); _currentUserService.Dispose(); } _isDisposed = true; } }
protected override void Dispose(bool disposing) { if (!_isDisposed) { if (disposing) { _usersService.Dispose(); _currentUserService.Dispose(); } _isDisposed = true; base.Dispose(disposing); } }