public virtual void Dispose(bool disposing)
        {
            if (!_isDisposed)
            {
                if (disposing)
                {
                    _unitOfWork.Dispose();
                    _currentUserService.Dispose();
                }

                _isDisposed = true;
            }
        }
        protected override void Dispose(bool disposing)
        {
            if (!_isDisposed)
            {
                if (disposing)
                {
                    _usersService.Dispose();
                    _currentUserService.Dispose();
                }

                _isDisposed = true;

                base.Dispose(disposing);
            }
        }