public DealingState( GameStateMachine stateMachine, ICardDealerService dealer) { _stateMachine = stateMachine; _dealer = dealer; }
public LoadLevelState( GameStateMachine stateMachine, SceneLoader sceneLoader, LoadingCurtain curtain, IGameFactory gameFactory, ICardDealerService dealer) { _stateMachine = stateMachine; _sceneLoader = sceneLoader; _curtain = curtain; _gameFactory = gameFactory; _dealer = dealer; }