Example #1
0
 public DealingState(
     GameStateMachine stateMachine,
     ICardDealerService dealer)
 {
     _stateMachine = stateMachine;
     _dealer       = dealer;
 }
Example #2
0
 public LoadLevelState(
     GameStateMachine stateMachine,
     SceneLoader sceneLoader,
     LoadingCurtain curtain,
     IGameFactory gameFactory,
     ICardDealerService dealer)
 {
     _stateMachine = stateMachine;
     _sceneLoader  = sceneLoader;
     _curtain      = curtain;
     _gameFactory  = gameFactory;
     _dealer       = dealer;
 }