Example #1
0
 protected UnitBase()
 {
     AbilitiesBehaviour  = new CanNotUseAbilties();
     OrbwalkingBehaviour = new CantUseOrbwalking();
     ItemsBehaviour      = new CanNotUseItems();
     DrawRanger          = new DontDrawAttackRange();
 }
Example #2
0
 protected UnitBase()
 {
     AbilitiesBehaviour  = new CanNotUseAbilties();
     OrbwalkingBehaviour = new CantUseOrbwalking();
     ItemsBehaviour      = new CanNotUseItems();
 }