Example #1
0
    private void OnWeaponUpClick()
    {
        int energy = mCamp.EnergyCostWeaponUpGrade;

        if (energy < 0)
        {
            mFacade.showMsg("weapon is maxLv can't up");
            return;
        }
        if (mFacade.takeEnergy(energy))
        {
            mCamp.UpWeaponGrade();
            showCampInfo(mCamp);
        }
        else
        {
            mFacade.showMsg("energy is not enough");
        }
    }