IByteBuffer buffer = Unpooled.Buffer(1024); // create a buffer of size 1024 buffer.WriteBytes(Encoding.ASCII.GetBytes("Hello World")); // write "Hello World" to the buffer
IByteBuffer buffer = GetIoBuffer(); while (buffer.IsReadable()) { Console.WriteLine(buffer.ReadByte()); // read and print each byte in the buffer }This example uses the GetIoBuffer method to retrieve a buffer, then reads each byte in the buffer and prints it to the console. The Netty library provides a way to work with byte buffers in a performant and efficient way in a networked environment.