using System.IO.Pipelines; using System.Buffers; //Create a new IByteBuffer instance with a default size of 4096 bytes IByteBuffer buffer = PipeWriter.Create().GetMemory();
using System.IO.Pipelines; using System.Buffers; //Create a new IByteBuffer instance with a default size of 4096 bytes IByteBuffer buffer = PipeWriter.Create().GetMemory(); //Write a byte array to the buffer byte[] data = new byte[] { 1, 2, 3, 4, 5 }; buffer.Write(data);In this example, we are using the Write() method of the IByteBuffer interface to write a byte array to the buffer. Overall, the IByteBuffer interface is a useful tool for managing byte data in C#. Its functionality is part of the System.IO.Pipelines package.