public override void OnAwake() { base.OnAwake(); if (MyBranch.AlwaysHighlighted == IsActive.Yes) { _alwaysHighlighted = EZInject.Class.WithParams <IAlwaysHighlight>(this); } }
public override void OnAwake() { base.OnAwake(); _id = _uiEvents.MasterNodeID; SetUpCachedColours(); if (MyBranch.AlwaysHighlighted == IsActive.Yes) { _alwaysHighlighted = EZInject.Class.WithParams <IAlwaysHighlight>(this); } }
//Main public override void OnAwake() { if (!Scheme || MyRect is null) { return; } base.OnAwake(); Scheme.OnAwake(); GameObjectID = _uiEvents.MasterNodeID.ToString(); SetVariables(); if (MyBranch.AlwaysHighlighted == IsActive.Yes) { _alwaysHighlighted = EZInject.Class.WithParams <IAlwaysHighlight>(this); } }
//Main public override void OnAwake() { base.OnAwake(); SetInverseColourSettings(); _alwaysHighlighted = EZInject.Class.WithParams <IAlwaysHighlight>(this); }